Julian Togelius
From Center for Computer Games Research
| Assistant professor, PhD |
Areas of competenceGame AI, computational intelligence, evolutionary computation, reinforcement learning, data mining, game content representation, game content creation, player modelling. Current Research InterestsI'm working on games that model the player's preferences and playing style and automatically adapt to the player to provide a satisfying playing experience. This includes algorithms for creating game content, such as rules, environments, narrative etc. OtherI did an BA in Philosophy in Lund, an MSc in Evolutionary and Adaptive Systems in Sussex, a PhD in Computer Science in Essex, and a post doc working on Machine Learning at IDSIA before coming to ITU. The odd topic here is clearly the third one. Is there really such a thing as "computer science"? Publications ListContact infoPhone: +45 72 18 52 77 |
