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Emma Westecott: Game Sketching

September 27, 2019 @ 3:00 pm - 4:00 pm


The department of Digital Design invites you to a talk by Emma Westecott on Friday, the 27th of September, at 15:00 in room 4A58.

*Note: The time of this event has changed to 15:00 on Friday September 27th*

Game sketching

Digital games are a critical form in which makers express models of play that create meaning beyond entertainment. Game culture is pervasive and amidst a wider technological context that invites all our active participation provides one setting for creative self-expression. Games collapse the distance between makers and players in a uniquely active manner and whilst this talk centres on possibilities for game making, all players co-create their own gameplay experience, which holds potential for enacting individual agency.

Making games can be cast as research praxis following Frayling’s model of research “into”, “through” and “for” art and design, a further useful distinction stands between problem-led and arts-led game design research. This talk will unpack these terms in the context of new work that looks to develop an approach to game sketching.

Brief Bio

Emma is Associate Professor in Game Design and Co-Director of the game:play lab at OCAD University in Toronto (http://www.ocadu.ca). She has worked in the game industry for over 25 years: in development, research and the academy. She is Co-Investigator of the ReFiG network (http://www.refig.ca/), a SSHRC-funded network committed to promoting diversity and equity in the game industry. Emma has been involved in feminist game studies since organizing 2007’s UK-based Women in Games Conference and researches feminist game design, art games and gameplay performance.



Room 4A58, IT University of Copenhagen
Rued Langgaards Vej 7
Copenhagen, 2300 Denmark
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