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November 2017

Game studies seminar

November 14, 2017 @ 4:00 pm - 5:30 pm
IT University of Copenhagen, Rued Langgaards Vej 7
Copenhagen, 2300 Denmark
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Program for the game studies seminar Jesper Juul How to play an independent game – a brief note in the history of video games. Paweł Grabarczyk How to do nothing in games? The rise of walking simulators.

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Game studies seminar

November 24, 2017 @ 11:00 am - 3:00 pm
IT University of Copenhagen, Rued Langgaards Vej 7
Copenhagen, 2300 Denmark
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The game studies seminar will take place in 4A22. Program: 11:00 - 11:30 Paweł Grabarczyk: A critical analysis of the notion of a “game port” 11:30 - 12:00 Kieran Nolan: Arcade Videogame. Platform Art, Materiality, and Preservation Tactics 12:00 - 12:45 Lunch Break 12:45 - 13:15 Konstantin Freybe: Videogame Culture as Cultural Negotiation 13:15 - 13:45 Hiroshi Yoshida: Games in Games: From Bonus Stages to Virtual Archives 13:45 - 14:30 Panel Discussion (Participants: Sarah Brin, Daniel Cermak-Sassenrath, Kieran Nolan)  

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Game studies seminar

November 28, 2017 @ 4:00 pm - 5:30 pm
IT University of Copenhagen, Rued Langgaards Vej 7
Copenhagen, 2300 Denmark
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Program for the game studies seminar: Andreas Lindegaard Gregersen Mr. Formalist, who do you think you are? Some thoughts on the relationship between formalism and social science Adnan Selimovic Gaming in the Age of Self-Stimulation

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December 2017

Game studies seminar

December 5, 2017 @ 4:00 pm - 5:30 pm
IT University of Copenhagen, Rued Langgaards Vej 7
Copenhagen, 2300 Denmark
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Program for the game studies seminar: Johanna Blom Tracing Game Characters Arseniy Deriglazov The ludic and the narrative: oil and water or water and ice? Videogames as ludo-narrative texts

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Game Studies Seminar

December 12, 2017 @ 4:00 pm

Program for the game studies seminar: Christoffer Bagger Transdiegetic Characters in Transdiegetic Pla(y)ces Ida Kathrine Hammeleff Jørgensen Games and Media Veli-Matti Karhulahti TBA  

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March 2018

Seminar: Ideas and Realities of Gamification: Work/Play Hybrids

March 2, 2018 @ 2:00 pm - 5:30 pm
Auditorium 4, IT University of Copenhagen, Rued Langgaards Vej 7
Copenhagen, 2300 Denmark
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Traditionally play and games have been understood as frivolous, creative, free, separate from everyday life, and standing in contrast to productive activities like work and education. Many are familiar with the thrilling excitement of taking risks on a whim, knowing that it’s “only a game”. ’Gamification’, or, ’ludification’, i.e. the use of game elements in non-game context, promises that the ‘magic’ of game-playing could be added into productive activities to make them more enjoyable, efficient, and productive. Is it without…

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Playing with data: How to use artificial intelligence to optimize video games

March 5, 2018 @ 3:00 pm - 4:00 pm
Auditorium 3, IT University of Copenhagen, Rued Langgaards Vej 7
Copenhagen, 2300 Denmark
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Public talk with Dr. África Periáñez   The video-game industry is experiencing a major revolution. Nowadays, games are always connected to the Internet and developers have at their disposal a huge amount of data, which can be used to try to increase player engagement and game monetization through big data analytics. In order to do so, they can employ suitable machine learning methods to model and predict player behavior. In particular, by using sophisticated churn prediction models, developers can now…

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April 2018

Game Studies Seminar

April 3, 2018 @ 4:00 pm - 6:00 pm
Auditorium 4, IT University of Copenhagen, Rued Langgaards Vej 7
Copenhagen, 2300 Denmark
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Program for the Game Studies Seminar: Jan-Noël Thon: Analyzing Indie Aesthetics: A Mixed-Methods Approach to Narrative Complexity in Independent Video Games Peter Nelson: Production and Consumption: The Significance of Garry's Mod as a Contemporary Landscape   The seminar will take place on Tuesday, April 3rd, at 4:00 PM, in Auditorium 4 at the IT University of Copenhagen.

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Guest Talk by Hanna Wirman – Wider Margins, Countless Others

April 17, 2018 @ 12:00 pm - 1:00 pm
2A08, IT University of Copenhagen, Rued Langaards Vej 7
Copenhagen, 2300 Denmark
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The Center for Computer Games Research is pleased to announce a guest talk by Hanna Wirman, from Hong Kong Polytechnic University's School of Design, titled "Wider Margins, Countless Others". The talk will take place on Tuesday, April 17th, from 12:00-13:00, in room 2A08 at the IT University of Copenhagen.   “Wider Margins, Countless Others” A game's eSports compatibility is considered a mere 'feature' and freemium game 'whales' comprise just the 0.15% minority of players. Yet, these are both aspects that…

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Game Studies Seminar

April 17, 2018 @ 3:00 pm - 5:00 pm
Auditorium 4, IT University of Copenhagen, Rued Langgaards Vej 7
Copenhagen, 2300 Denmark
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Program for the Game Studies Seminar: Tom van Nuenen: Understanding creativity through experiences of ludic travel Inge van de Ven: Conceptualizing creative reading through multimodal literature   The seminar will take place on Tuesday, April 17th, at 3:00 PM, in Auditorium 4 at the IT University of Copenhagen.

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