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November 2014

Symposium: What’s next for procedural content?

November 10, 2014 - November 11, 2014

We invite you to a two-day symposium discussing future directions for procedural content generation in games. The first day will consist of a set of public talks from researchers and practitioners; the second will be a smaller focused discussion to develop R&D directions targeted at a horizon of 5–10 years. Background and topics Procedural-content generation (PCG) in games has become a well known technique. Will Wright some years ago touted PCG as the "future of content", and now procedural-generation techniques…

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January 2016

Concerns about Video Games and the Video Games of Concern

January 20, 2016 - January 22, 2016
Concerns about Video Games and the Video Games of Concern, ITU Rued langgaardsvej 7
København S, 2300
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This conference brings together academics whose research in one way or another deals with the myriad concerns that exist in and around video games: addiction, violence, misuse in online games and how to moderate, filter, block, and report misuse, how to adapt current laws to video games, how to measure and describe game concerns, how to communicate worries and desires about video games, etc. Through such concerns video games are embedded in diverse societal practices. The conference aims to provide…

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April 2017

Trends in VR Games by Aki Järvinen

April 21, 2017 @ 5:00 pm - 6:30 pm

Aki Järvinen, Sheffield Hallam University, UK / Game Futures Time: Friday April 21st, 17:00, followed by a panel discussion Place: ITU Copenhagen, Auditorium 3 Interested in how the VR games landscape is evolving? This 30-minute talk gives you an opportunity to hear about fresh data regarding published VR titles. Aki Järvinen introduces his approach into studying VR both from game design and business angles. You will get a peek into interesting data points regarding division of game genres in VR,…

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May 2017

Interdisciplinary Challenges for Game Studies

May 3, 2017 @ 3:00 pm - 5:00 pm

The Center for Computer Games Research invites you to an afternoon of talks by international scholars on current issues in the field of game studies, from the perspectives of technology, design, philosophy, and aesthetics. The event will take place on May 3rd, 3:00 PM - 5:00 PM, in Auditorium 4 at the IT University of Copenhagen. The lectures will be given by Antonios Liapis, Stefano Gualeni and Daniel Vella, from the Institute of Digital Games at the University of Malta,…

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September 2017

Guest Talk: Why Should We Care About Six-Legged Characters?

September 12, 2017 @ 4:00 pm - 5:00 pm
IT University of Copenhagen, Rued Langgaards Vej 7
Copenhagen, 2300 Denmark
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The Center for Computer Games Research is pleased to announce a guest talk by professor Mary A. Knighton from the Aoyama Gakuin University (Tokyo, Japan) on insect characters in Japanese cultural production. The guest talk will take place on September 12th, 4:00 PM - 5:00 PM, in Auditorium 4 at the IT University of Copenhagen.   “Why Should We Care About Six-Legged Characters?” ABSTRACT: In willfully adapting Blakey Vermeule’s book title Why Do We Care About Literary Characters? (2009) for…

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November 2017

Game studies seminar

November 14, 2017 @ 4:00 pm - 5:30 pm
IT University of Copenhagen, Rued Langgaards Vej 7
Copenhagen, 2300 Denmark
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Program for the game studies seminar Jesper Juul How to play an independent game – a brief note in the history of video games. Paweł Grabarczyk How to do nothing in games? The rise of walking simulators.

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Game studies seminar

November 24, 2017 @ 11:00 am - 3:00 pm
IT University of Copenhagen, Rued Langgaards Vej 7
Copenhagen, 2300 Denmark
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The game studies seminar will take place in 4A22. Program: 11:00 - 11:30 Paweł Grabarczyk: A critical analysis of the notion of a “game port” 11:30 - 12:00 Kieran Nolan: Arcade Videogame. Platform Art, Materiality, and Preservation Tactics 12:00 - 12:45 Lunch Break 12:45 - 13:15 Konstantin Freybe: Videogame Culture as Cultural Negotiation 13:15 - 13:45 Hiroshi Yoshida: Games in Games: From Bonus Stages to Virtual Archives 13:45 - 14:30 Panel Discussion (Participants: Sarah Brin, Daniel Cermak-Sassenrath, Kieran Nolan)  

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Game studies seminar

November 28, 2017 @ 4:00 pm - 5:30 pm
IT University of Copenhagen, Rued Langgaards Vej 7
Copenhagen, 2300 Denmark
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Program for the game studies seminar: Andreas Lindegaard Gregersen Mr. Formalist, who do you think you are? Some thoughts on the relationship between formalism and social science Adnan Selimovic Gaming in the Age of Self-Stimulation

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