Games for Health

Project description

Games for Health will attempt to combine technologies and concepts from computer games and e-learning processes in health. As a completely innovative project will directly involve the user’s reactions and behavior in the way the game is developing. This knowledge of user behavior should be used to optimize and individualize treatment and learning methods. The project’s area is mental health, focusing on screening, diagnosing and treating soldiers with Post Traumatic Stress Disorder (PTSD).

The project creates a strong alliance through an unique mix of very different academic and research institutions, small innovative game companies and more traditional and well established companies with the aim of creating interdisciplinary and cross-cultural innovation. This type of alliance has not previously been tested in Denmark and the project has great potential for advances in computer technology, as well as business opportunities for the psychiatric treatment system, health industry and learning environments.

Start date: February 2011
End date: February 2013
Founding scheme: RTI, Danish Agency for Science, Technology and Innovation 
Budget: 565.000 €


IT University of Copenhagen

University of Southern Denmark


Siemens Healthcare

Region Hovedstaden Psykiatri

Grontmij | Carl Bro

Serious Games Interactive


Centralforeningen for Stampersonel

Apex Virtual Entertainment