PhD Fellow, Digital Design
Jeppe started his industrial PhD at the Center for Computer Games Research in collaboration with Tactile Games in April 2019.The goal of the PhD project is to produce a formal framework for AI for live game operations and a series of algorithms to tackle the challenges of automation. Before starting the PhD he worked 2 years in the industry as a data scientist. He holds a MSc in Astronomy and BSc in Physics from Aarhus University.
Areas of competence
Neural networks, deep learning, machine learning, transfer learning, life-long learning
Current research interest
Player modelling, churn prediction, reinforcement learning for player agents in mobile casual games
jetk at itu.dk