PhD Fellow, Center for Computer Games Research
Mads is a Software Engineer turned Game Developer turned Academic, he started his PhD in September 2018. His research revolves around Mixed-Initiative Tools for Game Development, with a focus on increasing game feel, juice and friction in game prototypes. He is a Co-founder of glitchnap, holds a MSc in Games from ITU Copenhagen, and a BSc in Software Engineering from Technical University of Denmark.
Areas of competence
Game Development, Game Engines, Game AI
Current Research Interests
Describing and generating elusive game properties such as Game Feel, Juiciness and Friction in prototypes. What reinforcement learning on games, can teach us about games.