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Games as Representational Artifacts: A Media-Centered Analytical Approach to Representation in Games

Computer games and board games alike are cultural artifacts that reflect the ideas of their creators and the society in which they are embedded and played. Like cinema and literature, they may represent more or less familiar environments, events and …

The Dynamic Game Character: Definition, Construction, and Challenges in Character Ecology

This study presents a theory about dynamic game characters within a broader character ecology in which characters are constantly produced and reproduced in a variety of media. Characters do not appear only in games, they migrate from one medium to …